Name: Chroma T. (Last name lost in translation)
Age: (Technical) A little more than a year. (Actual) 15.
Origin: Vescrutia. (Dusk Village)
Species: Superhuman Mutant/Hybrid (Human/Dragon)
Weight: 113 lbs
Height: 5'3
Race: Weapon/Beastkin/Hybrid (Sword, Razor, Scythe, Projectile Explosives)
Known Family: Khrona (Father), Misery (Mother), Despair (Mother), Megaera (Aunt), Uncle Maze, Aunt Zita.
Soul Attributes: Life and Death.
Used Jutsu: Ninjutsu, Nintaijutsu, Genjutsu, Bunshinjutsu, Jikukan Ninjutsu, Kinjutsu, Kenjutsu, Taijutsu.
Fighting Styles: Black Blood Style, Dragon/Materia Wing Style, Weapon.
Likes: ?
Dislikes: ?
AppearanceAnatomyChroma's anatomy is almost identical to that of her father's, thus making her body one of the most versatile and potent things to control on her body. Chroma has absolute control over her DNA, Cells and things of that nature, having the potential to do basically anything with her entire body. Besides that, her wings on her back, taking the attributes of both one of her mothers' (Despair) and her father's (Khrona), they are not attached to her body but are still controlled as if they were, and also are generally very powerful, durable and forceful, though not anywhere near the extent of Khrona's. Instead of dragon wings, they are bat wings, and they are weaker than Khrona's, thus have a greater potential of being harmed, however they have the special ability to break down, consume and convert any matter they are to touch and reform the wings back to their original form. Also, their size and shape are able to be changed at Chroma's whim. Chroma's eyes are phenomenal, but because she is oblivious, she is barely able to use them to their full potential, as with the rest of her phenomenal and acute senses. Their full potential only appears when she is actually serious, otherwise they will seem as if they were of a normal person. On Chroma's chest is also a very large orb of sorts, which is unlike any sort of orb known. It is a physical manifestation and containment of an infinite space controlled by her body, mind and soul, where she may keep things in storage and remove them of all of their energy and power so that they may be preserved in the mintiest condition whilst inside. This is a general distortion of her mother's Rejection Wavelength, also known as the Reverse Rejection. It is part of Chroma's physical body, thus she had utmost control over it, allowing her to make openings into the Reverse Rejection anywhere on her body (or inside of her body) at any given time. It has the ability to take in literally anything and everything, since it is the opposite of Rejection. The Reverse Rejection is basically Chroma's own will within herself; Her own realm, if you will, thus, she controls what goes in, what goes on and what comes out... Or what exists in there. She cannot create things within herself, but she can surely take things away, making it one of Chroma's most prized physical attributes.
As for Chroma's capabilities... They are great in a number of ways. First is her mind. Because she is the daughter of Khrona, she has ungodly psychic powers (However at this point as not learned to use them that well), and because of this, it is said that she just may surpass Khrona's own Psychic prowess if she is to train and hone it well enough, which is a big compliment. As of right now, she is just learning how to use her precognition, psychokinesis and telepathy, which are coming in handy. Despite her Anti-insanity wavelength, Chroma also attained the Insanity Static from her father, as well, which surges throughout her mind. When she becomes more serious and focused, however, her mind becomes a lot more perceptive, allowing her mind to expand and giving her use to more psychic abilities, which is also a very big plus. She is also shown to have slight insanity, like her father, but because of her very special Anti-Insanity wavelength, she has more control over the insanity and will not succumb to it as far as Khrona has. Chroma's blood is also that of a weapon, or, more specifically, 4 weapons, since her 2 mothers are weapons, themselves. Her weapon forms take after them, being interchangeable between a Scythe, a Sword, Projectile Explosives and a Straight Razor. Chroma's blood is also Black Blood, as it was passed down from her parents' Black Blood, giving her a wide array of abilities, such as instantaneous durability to any hardness she wishes, the stiffening/hardening of the blood to use as weapons for attack, control of the blood outside of her body, incredible strength, control over any other things infected with her own Black Blood, and a higher amount and susceptibility to insanity than any other person. The way one uses these abilities depend on how good or bad they are.
AttireChroma's attire is incredibly cute and fashionable, a piece of her clothing given to her by each one of her parents. She wears monochromatic colors at all times consisting of blacks, grays and whites, fitting both her title and Soul attributes as the 'Monochromatic Girl.' On her head is an incredibly cute hat that splits out into 2 long, floppy ear-like things with little spikes on the tips, having the ability to stretch, grow and harden to be used as a weapon, like a mace or whip. This hat was given to her by her mother, Misery. She also wears an over-sized sweater with very long sleeves that cover over her hands, giving her an even cuter appearance. This was given to her by Despair, as to mimic her very long dress. She also wears a skirt, which is black and gray and very skimpy and short, revealing a lot of Chroma's... lower body. Khrona asked Misery to make this for her, which is why it is as skimpy as it is, but regardless, it was a gift from Khrona nonetheless. Finally, Chroma's boots, which go above her ankles, were given to her by Misery, once again. They have several straps on them and are elevated at least half an inch, and have non-magnetic, metal toe and soles for powerful kicks. Thus, this makes up all of Chroma's attire.
After becoming a Death Scythe, Chroma's attire changed drastically. Now she wears a huge, flowing hood/cape thing and numerous straps around her arms and legs. On her legs are two huge bracer-cuff-lock things made of non-magnetic metal, just as her metal toe boots are. She has also changed Kill Bell's bell's size to a very small size and wears it as a necklace now, ready to use it whenever. She is still adorned in all black and gray, but now wears very tight fitting shorts which are concealed by her robe thing, and she wears only a bra under her robe thing. Occasionally, she'll wear some gloves. Her wings are now usually concealed under her robe thing, nowadays, and some of her straps flow off of her body gracefully, like her robe. Her Reverse Rejection orb is still able to be seen on her chest.
PersonalityThough she has the appearance of a sweet and innocent girl, being the daughter of the 3 most insane people on Vescrutia, she is most definitely not how she seems. Chroma has a general calm and cute personality when she is contented and calm with herself and with others, making her a very likable person, though when she gets into the heat of battle or when she gets angry, the hereditary insanity starts to kick in and she becomes more violent, morbid, cruel, dark and insane than she already is. She also seems to get a tendency to have her eyes narrow and a dark expression comes upon her face, making her fighting style and attacks a bit more twisted and sadistic... This is when her insanity starts to seep in, and since all 3 of her parents are crazy, the amount of insanity in her is quite large... It's just slightly more controlled. Do not get me wrong, however, because even when not agitated, she loves to be violent, morbid, cruel, dark and insane, but just not to the same extent. She is also sadistic to some extents, but knows when enough is enough, unlike her father. She also has a high capacity to better herself and for learning, trying to live up to both her father and her mothers' potentials as best Meister and best Soul Weapon due to her mixed bloodline heritage. Therefore, she tries as much as she can to better herself and perfect her own techniques so that she can make her parents proud and soon become like them, or maybe even better.
Chroma's StoryChroma, the daughter of the insane Kage of the Dusk, Khrona, and his two weapons, Misery and Despair. She was born in the deepest, darkest, most insane pit in all of Vescrutia; the Pit of Havoc, home to Khrona's family. Her body was made in a special way, using the seed of Khrona and the eggs of Misery and Despair being pulled from each of their bodies and combined into one thanks to Khrona's absolute control of the body and anything within. Thus, Chroma was born right there. However, because Khrona knew that he was not going to be able to take care of a small child, he sped up the process of her body's growth by incredibly lengths, causing Chroma to skip from age 0 to 14 in less only a few hours. Thus, Chroma was born on that day, a year ago. Though, on her chest, for some reason, there is an orb that was embedded within her. No one knows how it got there, since it was there when she was birthed, but it has an energy about that they called Reverse Rejection, which is the opposite of Despair's Rejection Soul, and thus, everyone deduces that Despair's Rejection was warped during the birthing process and turned into a manifestation on her chest that did the opposite of what Despair's does, thus giving it the name Reverse Rejection. It has an infinite abyss within it that Chroma can access at any time, and she keeps her two weapon Gig and Fienne there, who were Gods changed into weapons and became bound to Chroma's will with Maze and Khrona's help. Being new to this world, she does not have many abilities, and with that, her father Khrona and her mothers Misery and Despair as well as anyone else willing to help will have to assist in her learning. Chroma does not seem to be very orthodox in fighting, much like her father, but seems to be learning how to fight very well despite her lack of a controlled style. Gaining the attributes of her 3 parents, she has 2 attributes of her souls, though they are oddly in harmonious and powerful... The souls of Life and Death. White and Black, thus making her reputation as the Monochrome Girl go even further. She received the Black Blood from her father, as well as his Anti-Insanity Wavelength and Insanity Static, but this Anti-Insanity Wavelength can be turned on and off, as her father has basically almost lost it completely. She also is learning gradually to control her DNA abilities and Soul abilities, much like her father, but that will take some work...
Life SoulChroma's Life Soul is a soul that allows her potent control over her own life energies and when she becomes better with it, perhaps even the life energies of others. This gives her very helpful abilities to heal herself, revive the dead, cure any sort of ailments, control someone else's life force via physical contact of the wavelength, rupturing regenerative abilities, weakening the life of others to make them susceptible to illnesses or weakening their bones or organs functions, or as in, siphoning the life of someone (like a vampire) and hefty protection of life via her soul. She also has the potential to learn the Open Palm style of fighting, which also gives control over life energies and order and whatnot, able to give her the power to revive or even make a soul with her own wavelength. Her weapon Feinne is a good hearted and warm person, making her life soul more powerful when using Feinne. Using her Life Soul while wielding Feinne could allow her to restore every aspect of a person, and possibly even people from their past or their timelines just from their memories. It is overall a helpful soul... The life soul. The white soul.
Death SoulChroma's Death Soul is a soul that allows her potent control over death in general. If she were to focus her soul wavelength, she has the potential to seal the lives of others when enough power is behind her wavelength as well as keeping the power of a soul/chakra subdued to relinquish the use of chakra/energy/etc and whatnot through the body, as to cause deadly harm in that way. Her mother, Misery, has a similar soul, the soul of Condemnation, however Condemnation does not simply have to rely on Death, thus making the Death Soul slightly weaker, but at the same time more powerful than the Condemnation Soul. Her Death Soul also has the ability to weaken the power of those it comes in contact with exponentially and diminish their physical, mental and spiritual powers as well, until they are nothing through physical contact. She can even weaken the wills and emotions of others who are plagued with the Death Wavelength. She may also summon deadly plagues and disease with her Death Wavelength in the form of clouds of Death Wavelenth, which is very useful to her. She can use her Death Wavelength to even cripple the mind in a similar way as Insanity. This soul also allows her to wield Gig without having any sort of malicious things happening to her soul or body. The Death Soul is quite powerful, meaning if she were to focus her wavelength well enough after intense training, she could kill every aspect of a person and erase their souls. Gig's power only intensifies her wavelength, however.
Soul AbilitiesSoul Perception AbilitiesSoul Perception: The ability to see, assess and analyze one's soul. By focusing on an individual soul, a skilled Soul Perception practitioner can actually "read" a soul and make accurate judgments about the person's characteristics, personality and wavelength. Knowing the wavelength of a soul can allow a skilled meister to match or disrupt the opponent's wavelength in or outside of combat. This can be used to hear or see one's soul.
Soul Feedback: An advanced version of the Soul Perception. The ability to feel and pinpoint one's soul from most distances in addition to the normal Soul Perception abilities. Unlike normal Soul Perception, Soul Feedback can see through a witch's Soul Protect ability, which is normally extremely useful. Aside from allowing someone to see through a witch's Soul Protect, Soul Feedback allows one to sense souls accurately over long distances and notice even the slightest changes in one's wavelength.
Soul Perception - Death Perception: An upgraded, customized version of the Soul Perception. By linking up her mind and Death soul while using Soul Perception, Chroma gains the ability to see the pressures of death all around her, flowing into everything in existence. It is what causes things to die and to become cripple and such, and Chroma can now see that pressure being put on everything. She can see the slightest increases in these pressures do to more risky situations, such as if a piano is going to fall on someone, the pressures of death on them get larger and larger unless they move. Very useful.
Soul Perception - Life Vision: Just as she is able to see the pressures of death, she is also able to see the pressures of life, such as the life that remains within someone or that is excreted from the body when the pressures of death are filling their bodies. Seeing this can allow her the ability to manipulate them with her life soul if she really practices with it. She can also see the Life Thread of people if she concentrates hard enough, allowing her to touch it as well.
Insanity Perception: A very useful ability that, when activated, allows Chroma to actually see Insanity itself in any and all ways possible. Not only this, she is allowed slight control over the Insanity, being able to spread it, condense it, manipulate it in any way she pleases... And also infect others with Insanity and create illusions (real or fake) as well as induce hallucinations. It is a very powerful ability within itself.
Hyper Reception: A customized Soul Perception and altered version of the Hyper Perception that Chroma invented for herself. It is a very potent ability that, when Chroma mixes her psychic power and Soul Perception, gives Chroma the power to see brain waves without actually reading the mind or delving into the thoughts of others, but being able to see any brain activity and patterns that gives the illusion of precognition and mind reading, but is really not. She may also use the same thing to 'read' the souls of other people, allowing her to see literally anything and everything she needs to by the soul telling her; whether someone is going to attack her, is using Soul Resonance, is becoming weak, etc. etc. It is Chroma's own version of the Hyper Perception, but it is still a work in progress. Much like her Father's Hyper Perception, the Hyper Reception alters its abilities and adapts to each of her different forms.
Soul Menace TechniquesSoul Menace: The ability to force a soul wavelength through the body at will into something else through a physical strike, which normally results in an explosive impact. A type of Self Resonance. Multiple contact could be internally deadly.
Involuntary Death Bomb: A very unique and deadly type of Soul Menace technique. Chroma will attack with a normal Soul Menace, however when her wavelength is sent into the foe via the physical contact or the massive explosion it creates, it stays there and starts to draw in the pressures of death into their body. The more pressure of death there is inside of them, the weaker they get. The pressures of death can kill cells, stop nerves from functioning, harm the body, mind and soul, etc.
Soul Terror: An advanced and upgraded version of the Soul Menace invented by Chroma. Instead of releasing her wavelength through one part of her body, she releases her wavelength as a massive, explosive force from every part of her body, sending it throughout the entirety of anything she is touching. She shoots her wavelength through anything she is touching for an indefinite amount of time, but the strain of using it is great. If using her Death Wavelength, whatever it is touching will eventually begin to break itself down until completely erased.
Self ResonanceSoul Body: A type of Self Resonance. It involves Chroma expanding and amplifying her wavelength so much that it takes the shape of an upper torso, or even just large arms, that she can use to take attacks or just quickly surge her wavelength into things. It can easily touch physical beings and be used as a shield as well as an offensive tactic.
Soul Sword: A very unique type of Self Resonance that sends her wavelength through her hand in the shape of a sword and she amplifies her wavelength continuously through this ability. This sword directly targets non-physical things, slicing them up and absorbing their power only so that it may get more powerful and larger, so it may be used again.
Soul ResonanceSoul Resonance: A technique that allows normally Meisters and Weapons to synchronize their own souls by continuously sending their wavelength through each other and amplifying them to increase power. With Soul Resonance, extremely powerful techniques and abilities can be unlocked.
Family Bond: A special ability only accessible to the Khrona family. Whenever Chroma wishes, she may link her mind with her family's', thus giving her their mind's/powers at will (for example, she may use all of Khrona's DNA or Mind abilities, or summon the attributes of Misery's Condemnation soul, etc. etc.)
Instant Resonance: A very adept type of Soul Resonance only accessible to Khrona and Chroma. Allows one to instantly resonate with anyone containing a trace of their Soul or DNA within their body instantly, gaining their power and increasing the power of the soul exponentially with the number of people being resonated with at once. It also allows them to resonate with any other living being, and even metaphysical things.
Serene Resonance: A very unique Soul Resonance. Using Chroma's own soul, she begins to amplify her Life wavelength constantly and at a very high degree. Once she amplifies it enough, she begins to feel the essence of life's wavelength around her and becomes eligible to resonate with it. Doing this increases the potency of healing abilities and her Life Soul in general, also allowing her to manipulate the essence of life to a degree. It can also subdue and calm very wild and destructive souls and fix destroyed things... It even allows her to possibly create a new soul for other things. This resonance also increases the power of her Anti-Insanity wavelength, thus causing its power to be able to calm the mind and such. There are even more unknown perks that the Serene Resonance can do, but are untold as of now.
Black Blood Resonance: Chroma may resonate with her Black Blood itself, causing it to either feed insanity and control/conduct into herself or cause her to gain awesome Black Blood abilities by the fact that the Black Blood would be completely and utterly obedient to her. The Black Blood would then act as a second part of her mind, body and soul, helping her almost automatically if she doesn't tell her to do something, itself, making it an incredibly useful asset.
WavelengthCell Blade: An ability only accessible to Khrona and Chroma. Focuses wavelength and DNA abilities into an invisible blade that can cut/split/erase cells and DNA. Whatever cell/DNA is cut with this will be absorbed into the blade and make it more powerful, as well as immune to the powers/properties of whatever the DNA/cell it has absorbed.
Soul Resuscitation: A very special ability passed down from one of Khrona's abilities.. It allows her to generate souls in things that have no souls via the power of her Life Wavelength. It has a number of abilities, but its main one of that. It also allows Chroma to heal the dead or dying souls of other people. (Only accessible through Serene Resonance.)
Anti-Insanity Wavelength: A very special and very unique wavelength that was passed down from her father before he lost it completely. It is a rare wavelength that causes those who use it to be totally immune to anything negative, evil or tainted, no matter what it may be, for it instantly diminished and erases it in any form it may be in. Thus, it is the ultimate shield to negativity and evil as well as insanity, for literally none of these things, no matter how powerful they may be, can affect Chroma while the Anti-Insanity Wavelength is active.
Hyper Exception: By using the magical power of the Evil Eye Witch, Malojos, she is able to take the power of the Eye of Invulnerability It used the power of Invulnerability to coated herself in it to ensure that she was not affected/hurt by whatever came her way while it was active. Keeping it constantly active drains Chroma severely, however it keeps her completely and totally protected from any and everything. Though she is protected, the more the Hyper Exception is attacked, the faster it fades and wears away. It is basically used as a temporary armor.
FormInsanity Fusion: Ability to fuse oneself with insanity, or with the Soul Wavelengths/Bodies/Minds of other insane people instantly and increase your own or their own abilities greatly. It stimulates an 'evolution' in which the dominant person will have their powers exceed that of normal, as well as change their appearance.
Psychic PowerJust like her father, Chroma has the potential to learn any and all psychic powers. Here are a list of the ones that she currently knows:
Psychokinesis/Telekinesis - Manipulation of Matter, space, time or energy.
Biokinesis - Life, manipulating DNA
Vitakinesis- the ability to heal or harm the body/mind
Fulgurkinesis - electricity/magnetism/fields (Zen Mode)
Gravitokinesis- manipulation of Gravity and force. (Zen Mode)
Necrokinesis - manipulation of the dead, Death.
Microkinesis - small objects
Macrokinesis - large objects
Chromokinesis - This is the term used to categorize further all kinds of weather related kinesis. (Zen)
Hydrokinesis - Water (also known as aquakinesis)
Aerokinesis - Wind
Botanokinesis - plants
Geokinesis - Ground/Earth (also called Terrakinesis)
Technokinesis - manipulation of electrical/mechanical devices via the mind
Thermokinesis - This is the term used to categorize temperature kinesis. Able to control temps.
Pyrokinesis - Heat/Fire
Cryokinesis - Cold/Ice
Chronokinesis - Time (Zen)
Audiokinesis - Sound (also known as echokinesis)
Photokinesis- light (Zen)
Umbrakinesis- darkness/shadows (Zen)
Retrokinesis - manipulating the outcome of future events (Zen)
Astral Projection: The ability to project one's self out as a spirit, soul, or just intangible being separate from the physical body. (Zen Mode)
Polylocation: Being in numerous places at once (without being a clone.) (Zen Mode)
Clairvoyance: ... Obviously. The ability to see what cannot be seen, everything and into the future. (Zen Mode)
Deja Vu: Allows one to relive one moment over and over and over again. Can be used any time anyone is within Khrona's mental range. (Zen)
Dowsing: Ability to locate hidden things.
Exorcism: Oddly enough, Exorcism is a psychic ability... And thus, mastered by Khrona. Therefore, he may exorcise the supernatural beings with his own mind and rid them of this world... Though naturally, he doesn't use this often. (Zen)
Faith Healing: Diagnosis and healing of any disease. (Zen)
Mediumship: Connection with the dead or anything through means of another thing
Precognition: ... Obviously.
Hypnosis: Releases psychic waves that not only put those within to sleep, but can sometimes be used to put them under Khrona's mind control. If they are asleep because of Hypnosis, they are automatically eligible to be controlled. (Zen Mode)
Psychometry: The ability to scan and obtain information about someone or something instantly. (Zen Mode)
Remote Viewing: The ability to gain information or see something from extreme distances. (Zen Mode)
Materialization: Ability to materialize self instantaneously anywhere at will using any sort of matter (or through unknown means of matter). (Zen Mode)
Manifestation: The ability to manifest self from any sort of matter at will.
Metagnomy: The ability to use any psychic power while in a meditative state (but only psychic power.)
Thoughtform Projection: The ability to manifest mental energy into 3 dimensional forms, or rather 'real' forms outside of the mind. (Zen Mode)
Radiesthesia: The ability to see all forms of radiation, or 'aura.'
Psychic Morphing: The ability to travel through dimensions with the mind (Zen)
Theta Waves: Releases a special brain wave flow throughout the area that makes whatever is within it instantly subject to Khrona's own reality and imagination and thought instantaneously. Also, while within the Theta Waves, all brain flow decreases to almost nothing, thus leaving those who are within it in a trance-like state, unable to do anything because their brain flow has slowed so much. (Think of Luigi's Negative Zone, however like... a thousand times worse. <3) (Zen)
Answer-Talker: (A cool ass ability from Zatch Bell Manga) Allows the user to know any answer to all questions instantaneously, regardless of what it may be or what the question is, no matter how hard it is. The answer always instantly flows into the user's mind. Think of it as the flow of knowledge into the head of the user at any given time. Though it is a powerful ability, Khrona has trouble using it clearly whilst insane, thus he cannot use it to its full potential while insane. When Sane, it cannot go wrong, however. (Zen)
Shock Absorber: A very unique ability that Khrona has very great power with, yet rarely uses it because he doesn't think of it. It gives Khrona the ability to diffuse forces and spread the force throughout an entire area lessened rather than a single point with great power. Also, it allows Khrona's body to absorb forces and convert them into psychic power or use his own body as a medium to instantaneously expel them out through the sheer force of psychic power. If, however, a force is too great for Khrona's mind to handle if he tries to take in the force as psychic power, he will instantaneously and continuously release psychic power out of his mind until it is at a level he can sustain it at.
Alpha State of Mind: The highest form of psychic power that Khrona can only attain by being in a full, meditative state for an extended period of time. While in this Alpha State of Mind, his thoughts may traverse and transcend the omniverse in a split second. The use of this is to cause anything and everything he WANTS that comes within mental contact with him to be nullified or erased. Such as, a powerful attack that is launched that cannot be stopped on this plane of existence... Khrona will traverse the omniverse to find a force and power that can stop it, instantaneously bring it to this plane and use it to cancel out said attack in a heartbeat, without anything being seen. It also has other perks...
Form ChangesChroma; Zen ModeThis is Chroma's Zen Mode equivalent to her fathers, which allows her to open up all channels in her psychic mind to let out any and all psychic powers that she knows how to currently use and use them to their fullest potential. In Zen mode, however, she cannot use any Soul Powers or her weapons. She may use her own weapon form, however as well as her DNA. The longer Chroma stays in Zen mode, the stronger her psychic power becomes.
Chroma; Consumption FormChroma's form granted to her by her father, Khrona. As Consumption Chroma, her body constantly drains the chakra, energy, etc. of everything within a 30 foot radius of her until her vitality, chakras, energies and everything else on her body are full. Consumption Chroma also constantly drains the chakra/energy/others when she uses any type of attack, be in a Soul Energy/Wavelength attack, physical strike, Chakra or whatever, every aspect about her constantly drains energy from anything and everything around her. Mind you, the drain isn't fast, however the cost of energy to use attacks is lessened, thus she drains faster than she uses. In this form, because her Consumption is indiscriminate, she cannot get too close to allies, use her weapons, or achieve any type of links to anything via mind, body or soul, or else it will be consumed. In addition, whatever is taken into her Reverse Rejection whilst she does this will literally become part of her with Chroma as the dominant one.
Chroma; Styx FormA form that can only be achieved via Black Blood Resonance with her Anti-Insanity Wavelength. Chroma will be consumed with Black Blood surging with Anti-Insanity Wavelength, making her the ultimate resilient being against any sort of negativity, evil or tainted thing. Anti-Insanity leaks from her wings and surged through her body and she also keeps a lantern with it that will shine away and destroy evil or negative abilities with its light. Also, she has a halo of Anti-Insanity Wavelength above her head that allows her a higher form of mental protection, making any sort of mental attack ineffective. Her Black Blood will react in any way she wishes, even automatically without her thinking or saying anything, and constantly trails behind her or flows around her acting as an incredibly awesome and resilient shield. Chroma also tends to coat and surge through her body the Death Wavelength when she goes into this form, thus allowing her even more power than before.
Chroma; Living Reaper ModeA very powerful form of resonance that causes her Death Wavelength to coat and become all of the black parts of her body (in the picture.) The power of this resonance increases with Black Blood Resonance. She is also required to surge a bit of Life Wavelength into this form to keep from having insanity consume her and make her go crazy, thus she is constantly in 'Calm Insanity' when she is in this mode. Chroma's blackened body parts have high and powerful amounts of Death Wavelength surging about, in actuality, they are her Death Wavelength in a semi-physical form, allowing her to touch the intangible as well as the physical easily and also allows her to become instantly intangible, herself. She may alter the size and amount of Death Wavelength surging through her, and may spread it as a blackness in the air. Also, the flames of Life wavelength on her scarf can surge around her as flames that will push back and sap the energy from whatever comes too near, and may also be used to attack as a fiery... attacky... thing. Anyone who is within her Death Soul's radius will quickly have the energy from their soul, mind and body drained from them and into her, as well as their will and emotions slowly to deteriorate.
Chroma; Insanity FusionChroma's Insanity Fusion is very powerful, for she may use her Insanity Perception to see and then resonate with Insanity itself to achieve this form. By resonating with the insanity in the atmosphere, Chroma intakes quite a lot and changes completely. Her dress becomes long as do her sleeves, and from the hem of her sleeves and dress, they faze out and into pure insanity, itself. Also, Chroma loses her lower torso and it is replaced with a powerful void of concentrated, condensed, pure insanity of the highest form. Chroma is also constantly surging with Insanity and has insanity flowing around her, which she can control to the utmost to create shields, use them as weapons or even as projectiles. She can also change them from physical or soul depictions of insanity to actual illusions, or mental waves for infiltration and contamination of the minds of those who get too close to Chroma in this form.
Chroma; Life and Death FormThis is a very powerful and potent form that is only granted when Chroma calls upon the power of her Life and Death souls and balances them out, allowing them to simultaneously resonate with her body and forcefully split her into two separate beings via her own DNA power. Thus, she becomes Life Chroma and Death Chroma, twin Chromas with potent power over Life and Death respectively. All of Chroma's powers increase greatly in this form, like beyond that of what they were originally by ungodly amounts, such as strength, durability and reflexes and even psychic powers. However, Life Chroma is limited to using only Chroma's Life Soul and her Psychic powers while Death Chroma is limited to only using Chroma's Death Soul and DNA Powers. Thus, they have half of Chroma's power within them, but that is not all bad. These forms are slightly hard to maintain, but they are always in sync and in harmony because of the fact that they know exactly what the other is going to do. Also, they may switch places with either one at any given time instantaneously, which makes them very tricky to fight. They are highly agile and acrobatic.
Chroma; Black Blood/Materia Wing ModeThis mode is when Chroma allows the Black Blood in her body to take over her movements and actions completely. This mode activates automatically when Chroma is unable to move for herself, is forced into unwanted unconsciousness or anything that would allow her to not be moving and fighting and things of that sort. In this mode, the Black Blood acts on its own and covers her entire body, but focuses mainly on her wings, allowing her wings to transmogrify instantaneously. Fighting tends to rely mainly on the wings. Also, the Black Blood will consume Matter as well as Anti-Matter while in this form to increase its power and size and things of that nature. It tends to be an indiscriminate form that will go against teammates and only go after what it wants, taking out anything it must to get its way. In this most it generally has the same powers as normal Black Blood, only enhanced greatly.