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 Magic of the Head Witch.

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Zita
Great Fae :: Truth of Nytoz
Great Fae :: Truth of Nytoz
Zita


Posts : 416
Age : 1016
Village of Residence : Village of Dusk
Join date : 2009-05-07
Cool Points (LOL) : 0
Kekkei Genkai : Sealing Eye

Character sheet
Character Race: Witch
Character Info (Highlight):

Magic of the Head Witch. Empty
PostSubject: Magic of the Head Witch.   Magic of the Head Witch. Icon_minitime1May 8th 2009, 1:18 am

Gravity Magic
Magic that is specifically reliant on the dominance of and creation of Gravity or Antigravity through magical means. This magic is naturally very strong and very powerful, suiting for the Head Witch. It is very versatile in ability even though it is so simple, for the Gravity Magic Zita may create can be in numerous different shapes and sizes with numerous other effects. Though Zita is immune to the effects of gravity, she can turn this ability on and off to effectively use her own Gravity Magic on herself whenever she needs to. Her Gravity Magic also seems to be able to exceed the gravitational power of a Black Hole on numerous instances, so it seems as though a Black Hole's gravitational force is not the limit in which her Gravity Magic can achieve. On another note, anything that is gravity can become anti-gravity if Zita wills it, and vice versa.



Attack
Gravity Ball: By conjuring up a bit of Gravitational Magic, Zita creates a simple ball of condensed gravity. This gravity has proven to be rather strong, however, and can effectively suck even large things into itself and crush them as if they had never existed. The Gravity Ball can be thrown and shot out in the multitudes, as well, making them very useful as a standard attack.

Gravitational Discord: A sort of upgraded version of the Gravity Ball, in which Zita conjures up more Gravitational Magic to create a massive ball of gravity with a highly intense core. It will suck anything into this core and compresses it to about an eighth the size of Zita's body. The larger it is, the harder it is to compress, however. Using the power of the intense core, Zita can trap things that do not get compressed within it as a prison, as well.

Devil's Hold: High-class, upgraded version of the Gravitational Discord. Zita conjures up a vast amount of Gravitational Magic in the same sense of the Gravitational Discord, thus creating an immense ball of pure gravity with a highly powerful gravitational center as its core that surpasses the intensity of the Gravitational Discord a thousandfold. Due to the upgrade, it has its own sort of 'artificial intelligence,' in a sense, and will extend claws made out of its core straight out of itself that will rend, grab and/or crush whatever they touch, compressing whatever is touches severely. In addition, this sphere is able to hover around of its own free will, breaking down, absorbing and converting what it crushes so that it may get larger and 10 times more powerful with each object that is sucked into it. In the same aspect as the Gravitational Discord, Zita can trap things that do not get compressed as an even better, reinforced prison, as well.

Graviton Sphere: A highly advanced and highly powerful upgrade to the Devil's Hold. Zita conjures up an astronomical amount of Gravitational Magic that far exceeds that of the Devil's Hold, creating a gigantic sphere of gravitational power that is unmatched by any gravitational force on the planet, almost equal to that of a black hole. Due to the incredible potency and force of the suction, whatever is caught in it will be trapped inside of it. Its power and gravitational force grows the more it takes in objects, until it fills. Once it has taken in its fill of things, it will implode, as if it never existed, taking anything and everything it had inside of itself with it.

Graviton Hole: An upgraded and advanced version of the Graviton Sphere, and the highest power of the Gravity Ball line of attacks. Zita conjures up an ungodly amount of Gravitational Magic that even exceeds that of the Graviton Sphere, focusing an insane amount of pressure and gravity magic in a certain area. As such, Zita can quickly and effectively create a miniature black hole. However, once creates, this black hole will continue to grow and grow, taking in anything and everything it can. Whatever is taken into the Graviton Hole is instantaneously spit out into another part of the universe at any given place.

Parasitic Gravitational String: Utilizing her Gravitational Magic and control of pressure, Zita condenses a high amount of gravity into single threads of pure, highly pressurized gravitational force. These threads will 'attract' themselves to Zita's targets, whether it be by natural or magical means, thus locking on to whatever Zita wishes. If they are to touch an object, their high powered and fluctuating gravitational forces will surge through it instantaneously. The gravitational force is so strong and unstable that it causes whatever has been touched to be completely and utterly immobile as it drains their energy from it in large quantities.

Graviton Frame: Zita concentrates a high amount of Gravitational Magic into her hands, charging them with great gravitational power. From Zita's hands come intense, overly massive, concentrated blasts of pure gravitational force of the highest caliber, causing whatever is near to be sucked into the center and crushed into nothingness, leaving barren space void of all matter where the beams had been fired.

Heavy Crusher: A powered up version of the Graviton Frame, in which Zita concentrates high amounts of Gravitational Magic into only one of her hands, once again charging it with gravitational power. With the hand outstretched, Zita releases a funnel-like wave of magic that will cause anything aligned with her own hand to be instantaneously crushed into nothingness, sucking in anything around the blast for the same effect, leaving barren space void of all matter where the funneling wave had been fired. Alternatively, Zita can expel a large and powerful 360 degree explosion of the same ultra pressurized gravitational magic that either forces everything away or reduces whatever is within its radius to nothingness.

Demon Demolition: An upgraded version of the Heavy Crusher and the most powerful version of the Graviton Frame attack line. Zita concentrates severely high amounts of Gravitational Magic throughout her entire body, charging herself with nothing but this gravitational power. Once she has enough power, Zita looses all of the charges Gravitational Magic as highly intense, ultra massive gravitational explosion from her body that is so strong, it crushes anything within as well as anything near it into nothingness, void of any and all matter. The loose gravity explosion will expand gradually, yet very swiftly, growing stronger the larger it gets, destroying everything even more and more as it gets larger and stronger. It will not stop expanding until forced to stop by Zita or an outside force.

Pressure Dome: Using natural pressures that come from her Gravitational Magic, Zita increases the pressure of gravity around the area, creating a dome around her target. The dome will then release exponentially powerful pressures continuously on anything and everything inside of the dome, the dome becoming smaller and smaller, pressurizing everything within. Anything that can or does survive will be locked within this tiny dome. The pressure can be of any intensity.

Graviton Wrath: Concentrating a massive amount of Gravitational Magic around the area, Zita instantaneously generates a thousand or more meteor sized, highly condensed and pressurized spheres of gravity. These spheres will either focus on one target of Zita's choosing and smash it to death with their insanely high gravity, or smash about the area in a sort of frenzy, destroying everything in the process.

Ultramassive Gravity Bomb: Creates one or more insanely condensed, unstable, tiny spheres of gravity no larger than a marble. Their gravitational power is so intense, they are said to be able to suck a planet from space down if they are to be unleashed to their full power in this form. These tiny orbs explode on Zita's command, releasing gravity so strong that it leaves nothingness where the explosions occur, and then, when done, they compress themselves back into tiny spheres once more so they do not risk bringing down a planet.

Sin Graviton: The entire area becomes crushed instantly by gravity so strong that everything is shattered, compressed and imploded by the sheer force of this gravity attack.

Black Clear: Musters up all of the gravity produced and projected from the planet and concentrates it into one area.

Black Sin Clear: Musters up all of the gravity within the planet and any near planets, stars, moons, black holes, etc. and forces them onto one singular person. This is Zita's absolute strongest attack, but it uses up all of her magic just to cast once.



Support
Gravity Shift: Using magic, Zita can change the flow of gravity, as well as the intensity of gravity to make it go in any direction she pleases at any given time as well as make it as light or as heavy as she wants to at any time.

Gravity Seal: The upgraded version of the Gravity Shift. By using the natural gravity inside of someone or something, Zita can easily create a core of pure intense gravity within the very center of the target to force it to implode on itself. Though, it's harder to focus on people, for some reason, especially those with great power. However, with inanimate objects, it works almost instantaneously.

Graviton Center: The upgraded version of the Gravity Seal. Using a high-class magic, Zita creates a large sphere of gravity that nullifies the gravitational pull of the planet and anything else (in that area) before creating its own gravitational pull, forcing everything to the large sphere instead.

Graviton Destruction: Zita fuses her magic with the natural gravity of the area/the planet, thus causing her to control the planet's gravitational force in its entirety. Using this, she can increase the pressure of the pull to the planet's core to any intensity she wishes for however wide or small an area she wishes. She can intensify it so much that anything above the area will instantly be pulled into the core of the planet.

Pressurizer: With a very powerful amount of just pressure from gravity, Zita can literally pressurize anything and everything she wishes with this purebred force of any intensity to bring even the most powerful of foes down to the ground with nothing but pressure alone. It is so powerful that if used to its full potential, it can easily compress the planet into a tiny sphere. Naturally, it gives Zita the ability to compress things into extremely small spheres, in which she can effectively reuse for later attacks.

Zero Gravity: Nullifies all natural gravities in the area (Does not include Zita's Magic, however if she wants it to, it can.)

Biorhythmic Influentia: By looking at or directly feeling the Biorhythms of whom she is fighting or of nature around her, Zita can literally predict the foe's next move or any abnormalities in the area, thus giving her a vast upper hand when necessary.

Black Shield: By focusing Antigravity around herself in a sort of octahedron sort of fashion, Zita is able to literally push away anything she wishes at any given time. She can also control this shield so much that she can make large walls or even a skin-tight suit of nothing but this Black Shield.

Grim Overload: Increases gravity so much in the area that Zita distorts and possibly destroys the flow of space, time and light around herself and anything caught within the attack, though she, herself, is not affected.

Clear Null Wave: Nullifies/Sucks out and absorbs forces of any and all kinds with a powerful wave of gravity AND antigravity, making all forces of Zita's choosing nullified and powerless.

Anti Sin Clear: Musters up all of the antigravity equal to that of her Black Sin Clear. Her absolute strongest shield.



Enhancement
Graviton Boost: By either coating her legs in Anti-Gravity or surging high amounts of Anti-Gravity out of her body, she can accelerate and move at almost any speed depending on how much power is put into the anti-gravity. It allows her quick escapes from fast people and even faster attacks.

Heavy Body: Concentrates gravity into certain parts of the body (mostly the hands) and gives her the ability to transmute high powered gravity force blasts through the air to great distances spontaneously as well as break through things with her gravity enhanced body parts.

Graviton Punch: A sort of advanced version of her Heavy Body technique when it is focused into her hands. Zita focuses an insanely high and unstable amount of gravity into her very fists, giving her the ability to punch with exceptional power far exceeding the physical strength of most. Upon making contact with something, for even further deadly capabilities, she is able to send this unstable, fluctuating gravity into the hit target and cause them to disassemble or cause them to simultaneously and continuously explode and implode.

High Gravity Flux: Sort of like a mixture of the Graviton Boost and the Heavy Body. Coats her entire body with a high concentration of gravity and anti-gravity, thus making her invisible by literally pushing away certain types of light from hitting her. If not, she will increase the power to make herself have the repulsive force equal to that of a Black Hole. In addition, she will have the ability to push and pull literally anything toward or away from her, however using this hinders her from using any other Gravity Magic simultaneously.



Debilitation
Earthbound: Gravity magic specifically focused at the feet, flowing into the foe's legs, causing literally the inability of the foe to enter the sky or have both feet off of the ground simultaneously. If they are to try to get around this ability, gravity will intensify around their feet and cause them to fall to the ground OR the force of the planet will suck them back down to the ground.

Gravity Board: By creating large, black boards made of insanely concentrated and compressed gravity around the field from the ground, Zita can slow down anything and everything not associated with gravity to any speed she wishes at any given time. So, if they are affected, no matter how fast they go, Zita can still slow them to a point where it will make no difference.



Weaponry
World Compressor: A weapon attack that has Zita crush her foe with... a massive mallet made of nothing but highly condensed gravity. Naturally, the size and power of the mallet varies to Zita's will.


Last edited by Zita on October 28th 2010, 6:34 am; edited 11 times in total
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Zita
Great Fae :: Truth of Nytoz
Great Fae :: Truth of Nytoz
Zita


Posts : 416
Age : 1016
Village of Residence : Village of Dusk
Join date : 2009-05-07
Cool Points (LOL) : 0
Kekkei Genkai : Sealing Eye

Character sheet
Character Race: Witch
Character Info (Highlight):

Magic of the Head Witch. Empty
PostSubject: Re: Magic of the Head Witch.   Magic of the Head Witch. Icon_minitime1May 8th 2009, 1:18 am

Chains and Locks
The ability to literally form very special chains and locks out of pure magic, thus giving them special properties unknown to that of any normal chain or lock. Because of the magical power flowing through Zita's Locks when she uses her Lock magic, Zita can easily and literally lock anything and everything so long as a keyhole is on it. This also means she has the power to UNlock anything meaning she has an immunity to being locked in any seal or lock, herself... no matter the power or where it comes from, her own magic gives her the ability to unlock or unseal it. With her chains, because they are made of pure magic, they are not affected by things a normal chain would, such as heat or cold, rust or anything of the sort. She can also make chains spurt from anywhere there is a solid surface... Or even just her body.



Attack
Dance of the Chains: Zita causes an innumerable amount of chains to shoot from the ground, each and every one of them tipped with blades for slicing through the enemy. They can also be used to wrap around the foe and restrain them.

Chain Reaction: Zita creates an infinitely long chain that continues to extend and extend into infinity. If it is touched even ONCE by an opponent, all of their abilities first get sealed and they explode an amount of times, about the same number as the number of chain links that have been made. The explosions grow in power exponentially, so the longer the chain, the bigger the end result, and the end result may just have enough power to destroy the world or more.

Chain Game: The entire ground becomes covered in chains and the chains are very loose, making movement very possible, but on Zita's command, they will stiffen and either wrap up the foe's legs or cut the foe's legs and make them unable to move.

Chain Storm: Creates a giant tornado made of completely chains with sharp blades on their tips.

Viper Chain: Chains shoot from Zita's body randomly at extremely fast speeds and stab at the foe with sharpened tips like vipers. They tend to make movements like snakes.

Snake Chain: A giant chain is created with a bladed head and it acts like a giant snake.

Lock Smash: A giant lock smashes down from above the foe with explosive force and incredible weight. If it is to touch them, it will cause their memories to be locked away.



Support
Chain Mail: Using very powerful chain magic, Zita encases her body in chains wherever necessary, constantly generating and regenerating chains around her body to keep her safe. They adapt to the force of what last hit them and become more durable once that has happened, thus making them stronger and more powerful every time they regenerate. Upon generation and regeneration, Zita cannot use any other Chain abilities, but once they're set in place, she is able to use them again.

Chain Down: 1) Chains burst from the ground and tie up the enemy, locking them with a lock and draining their chakra/magic/etc. 2) Upon touching Zita, chains spurt from either her body or the ground instantly and chain down the foe, crushing their body and sealing their power.

Unlock: Zita unlocks any seal or lock or encumbrance on herself or others, regardless of what they are. This is done via the indestructible, unalterable lock on her torso which holds this power and will automatically react to it.



Debilitation
Lock n Load: Shoots out an infinitely long chain that will chase the target to the ends of the earth. Once it touches them, it will wrap around them automatically and lock all of their powers, giving them the inability to use any of their powers whatsoever as well as making them immobilized.

Chains of Despair: Zita shoots out a massive amount of chains from her body, each being able to seal away a person's will just by being touched by them. Just in case, however, once one touches someone, it will immediately wrap around them.

Heavy Lock: A powerful lock that Zita tends to use on any free or loose energy or object to lock it up and seal its abilities. she generally uses this on open portals, large amounts of energy being excreted from something or things of that nature. She may even use this ability on someone's mind to severely cripple them.

Ability Lock: Physically touches the foe and seals one of their abilities completely for however long Zita wants, or until it is used again (Only works for one ability at a time.)

Weakest Link: A chain wraps around an attack with a broken chain link. Once it wraps around, it shatters, nullifying the attack. It also works to immobilize a foe and seal chakra and soul energy and magic and stuff.

Nerve Lock: Locks the nerves within the body so that movement of certain or all body parts is not possible.

Web of Chains: Creates a giant web of chains with locks on them. Upon touching one of the chains, they will instantly close in and wrap around you, then seal you in the chain prison until the lock is broken, draining your energy.

Locking Seal: Seals away anything and everything she touches by... well... Touching them and putting a lock that cannot be broken except by her on it.



Master Lock
Master Lock: Sends the foe into the Master Lock, which is another reality made and controlled by Zita within the lock that can only be escaped from by the Keyhole. If Zita chooses, she can lock someone in there forever. This Master Lock can also suck in large attacks and seal them in the Master Lock reality as well. Once you are inside of the Master Lock, you can literally use NO abilities whatsoever. It is almost an absolute thing. There is no space, there is no time, there is no nothing. Just, whatever is within there is within there forever until let out, and Zita can control whatever is inside, what goes on inside of the lock, and what and what does not go into it. It is Zita's own reality, making only her word law, and that of everyone else nothing.



Form Change
Dark Release: Her broom changes into a key and unlocked the indestructible and unalterable lock on her torso to release the alternate form Zita that uses Skull Magic. After this, she cannot use her Chains and Locks until that lock is sealed once again by the broom key, which transforms into alternate Zita's scythe.


Last edited by Zita on October 22nd 2010, 9:44 am; edited 8 times in total
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Zita
Great Fae :: Truth of Nytoz
Great Fae :: Truth of Nytoz
Zita


Posts : 416
Age : 1016
Village of Residence : Village of Dusk
Join date : 2009-05-07
Cool Points (LOL) : 0
Kekkei Genkai : Sealing Eye

Character sheet
Character Race: Witch
Character Info (Highlight):

Magic of the Head Witch. Empty
PostSubject: Re: Magic of the Head Witch.   Magic of the Head Witch. Icon_minitime1May 8th 2009, 1:19 am

Sealing Eye
A special energy located within Zita's eyes, concentrated from her keyhole pupils. It allows her the ability to literally seal anything and everything with an even more potent power than her Locks. This is because of the fact that she is not only a witch, but a sealed force. Therefore, she has immense sealing potency, and it is demonstrated through her eyes. This Sealing Eye is a powerful mix of magic, energy and plain force, thus making it a force to be reckoned with.

Sealing Eye: Seals away all chakra, magic, mentality, etc. EVERYTHING you have if Zita looks you directly in the eye with her Sealing Eye. If she looks at you with both eyes, she can seal away your life.



Attack
Sealing Beam: A thin, swift beam that seals away the foe's power. Whichever Zita chooses if you get hit with it.

Sealing Cannon: A giant blast from her eyes that explodes in the form of a keyhole. The explosion also creates a powerful suction that pulls things in and turns into a singularity, locking anything within as a singularity with no power.

Sealing Bomb: Concentrates her Sealing Eye abilities so that she can release a huge dome of Sealing energy from around her to seal all abilities of who or whatever is within the vicinity of this dome. It is quick and disappears once someone comes into it, however it will stay up until someone comes into it. If Zita were to be attacked while in the dome by any attack, that attack would be nullified upon contact and then sealed from being used, making the dome disappear.



Support
Target Seal: Gives Zita almost 100% accuracy and aim when she attacks, or at least on a stationary object. She can also see at a super accelerated speed, almost as fast as Hyper Perception, though a little bit less. Her attacks also become more precise and concentrated, making their power go up. It also gives her attacks the ability of homing in on an opponent and locking onto them. It's quite the useful ability.

Sealing Merge: Merges her Sealing Eye magic with any one of her other abilities, thus making them double deadly.



Enhancement
Seal Transmission: Allows Zita to make her Sealing Eye magic shoot through any part of her body at any time, even coat her own body in it, however disallows her to use any other abilities if it covers her entire body. She may also shoot it out of her body in concentrated beams or blasts., or even explosions.



Debilitation
Sealing Sight: Shoots a beam from her keyhole pupil that goes in the direction that she looks. Whatever is in its way becomes either sealed of all power instantly, or confined within another dimension in the Sealing Room.

Sealing Abyss: Seals the abilities of whatever she touches by focusing power from her Sealing Eye. This can seal multiple techniques at one time as well as seal body parts and/or the mind or even chakra/magic itself. Quite useful. In another sense, it can create a void of pure sealing magic. Once something enters, it is sealed in there, and then erased due to its existence being sealed. Almost as potent as the Master Lock realm, for in the same sense, it has an altered reality/law and only works to the will of Zita, however it is much more limited. It only has Sealed and Not Sealed.



Alternate Realm
Sealing Frame: Creates a giant energy eye with a keyhole in its center around the foe and whatever the foe tries to do to break out or destroy it will instantly have the power matched and shot back at the foe with double the force, and if it misses the first time, it will continue to reflect about the eye until it collides with something. It can match any power, and once it is locked, it is sealed off from reality and this dimension.

Sealing Prison: Creates a giant dome that seals itself off from reality, from other dimensions, from EVERYTHING. Once within it, the dome also seals away the powers of everyone in it instantaneously (except Zita) once it has closed.


Last edited by Zita on October 22nd 2010, 9:55 am; edited 3 times in total
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Zita
Great Fae :: Truth of Nytoz
Great Fae :: Truth of Nytoz
Zita


Posts : 416
Age : 1016
Village of Residence : Village of Dusk
Join date : 2009-05-07
Cool Points (LOL) : 0
Kekkei Genkai : Sealing Eye

Character sheet
Character Race: Witch
Character Info (Highlight):

Magic of the Head Witch. Empty
PostSubject: Re: Magic of the Head Witch.   Magic of the Head Witch. Icon_minitime1July 16th 2009, 9:19 am

Skull Magic
Powerful and deadly magic that is directly linked to Death, Curses and Skulls, having a wide variety of effects as well as great power. Zita's Skull Magic is only attainable when she switches her form, which then nullifies her abilities with Chains and Locks, EXCEPT for the Master Lock ability, which she can open up a portal to with her scythe. At any given moment, Zita can summon floating skulls as her new 'familiars' in this form, in a sense. They explode to her will and are mostly used for attacking. Though it is powerful, not much is known about the Skull Magic or how it works, fully... So it is best to be careful.



Attack
Death Claw: Learned from Shinigami and edited a bit. Black claws in the shape of skulls fly out of Zita and work as extra arms. They can rip off skin, crush skulls or even steal souls, and they are quite powerful, as well.

Death Cannon: A large skull appears on Zita's arm and shoots out a beam made out of death and curses. Quite fatal if hit by it, could put you on the very last strand of life you have.

Death Cannon; Triple Fire: A huge skull appears on Zita's hand and shoots out a beam from the eye holes and the mouth made of death and curses.

Death Blast: A concentrated, spiraling beam of death.

Skull Beam: Skulls are summoned that will shoot beams from their eyes or mouths. Upon being touched, they explode.

Skull Bazooka: Launches skulls at an extremely high speed that explode in a grand fashion.

Head Bang: Creates a giant, magical skull made of nothing but magic and force. This giant skull aims to smash down on the opponent and then explode. If it misses the first time, it will continue to try smashing them until it gets them, and then it... explodes.

Skull Bash: Summons another gigantic skull, this time with powerful rocket boosters that power its flight. It is extremely durable and hard, able to break through diamond with ease. It will launch itself at the foe and then try to ram into them and explode.

Skull Meteor: A huge, meteor sized skull flies down from the sky, making a huge explosion once it makes contact.

Skull Bomber: Shoots out a barrage of skulls from hand or body, which them explode on contact. They can also fly about like missiles and lock onto targets, homing in on them.

Skull Rain: Summons skulls from the sky to rain down nonstop, making massive and consumptive explosions when they are to make contact with something, hopefully obliterating it on contact.

Head Shot: Fires a bullet from her finger in the shape of a skull that instantly locks onto the center of the head of an opponent. If it is not deflected, it will penetrate through the skull no matter how thick or tough it is and then explode.

Skull Splitter: A devastating attack that even on slightest impact to the head will instantly split the skull in two.

Skull Crusher: Grabs someone's head and forces energy into it that crushes the skull.

Deadly Rain: 1) A skull is thrown out that with either shoot out a nonstop barrage of deathly magic or explode covering a huge radius or 2) Zita slams her scythe into the ground and has magic shoot straight up from the ground. If that misses, the magic will come back down for a second try, this time covering double the area.

Death Impact: A large force of magic shoots from above the foe at lightning speed from the sky that tries to impale them devilishly. The force is so powerful that it can impale straight into the center of the planet.



Support
Skull Barrier: A huge barrier of magic in the shape of a skull similar to Shinigami's. It can be used to crush people at will, as well.

No Man's Land: Creates skulls all over the ground that engulf the ground in a sea of skulls. THe skulls can then attack by biting and sucking out energy, exploding, or even ramming into the foe.



Debilitation
Cursed Skull: A skull condemned with a powerful curse transfers this magical curse onto any foe it wishes in the area, placing this curse on their very minds and souls. Not only does this curse weaken them and their abilities, but it also hinders their body in a lot of ways, and is able to cause fatal internal problems.

Burning Skull: Creates floating skulls burnt by a cursed flame that if touched, will also bring the curse down to the target. The flames of the skull cause all abilities and powers to be sealed, as well as the use of any weapon the target might have, thus making them near useless. Also, when they are destroyed, the skulls explode in a grand manner... Even the explosions carry out this curse.

Binding Skull: Skulls with bandage-like things attached the them appear and try to wrap up the foe. If they get the foe, all of their abilities will be sealed as well as their ability to move (even warping.)

Dark Wipe: Zita concentrates magic into the head of someone to wipe their memory of some things, or even steal information from them.

Dark Drain: Steals the memory of the foe via a skull that appear near them to drain them of the ability to remember anything. If you look into its eyes, it nulls your chakra output.

Dark Mind: Erases the mind of someone via magic.

Mental Block: Nullifies the use of all abilities that involve the mind via magic.

Conscious Siphon: Steals the consciousness of foe via a skull that appears near them to drain them of the ability to stay awake.

Death Glare: A skull appears that glares at the foe, paralyzing them instantly upon eye contact.

Dummy Head: A skull appears in front of Zita. This skull is an exact replica of the skull inside of her foe, meaning it has the same properties and is linked to it in every way, like Voodoo. Zita cannot do anything to it, but if anything happens to the skull, the same will happen to the foe's skull and... well... You know.



Weaponry
Skull Hammer: Scythe changes into a skull hammer that can crush bones with the slightest touch.

Condemned Decapitation: Uses her scythe to cut the head of a foe clean off. It disregards shields and natural abilities as well as other things, making it able to go through just about any defense or energy, however it is quite easy to dodge. If it makes contact, the head will not be able to regrow or be able to be put back on (unless it was never attached in the first place.)
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