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 Vernichten: Abilities

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Vernichten

Vernichten


Posts : 142
Village of Residence : Chaos
Join date : 2010-11-19
Cool Points (LOL) : -1
Kekkei Genkai : Dat'k

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PostSubject: Vernichten: Abilities   Vernichten: Abilities Icon_minitime1November 19th 2010, 1:48 pm

Physical Data and Non-Elemental Magick: Dat'k

Physical Data is a type of raw energy-matter that is summoned by Vernichten using her damaged real hologram system. This energy-matter has been applied to the Dat'k.

Dat'k is a combination of Physical Data and non-elemental magic. The two are fused into one unique form, known as Dat'k. Dat'k, once generated, is only controllable by Vernichten and takes extreme Mental Stamina to keep the two very different aspects that make Dat'k up fused.

Unless otherwise stated, Dat'k abilities are metaphysical, relying on the user's chakra.

Dat'k Tendrils: Vernichten uses arrow-like 'snakes' that move rapidly towards the target. They can both cut and pierce the opponent, acting somewhat as blades. Vernichten can also manipulate these 'arrows' in various forms and fashions. They can move in any direction intended, making them extremely versatile, whether they be used for direct offensive, as a deterrent to confine an opponent's movements, or as a defense. ‎​The tendrils have a piercing effect to negate most ability-related barriers and such against it. This all depends on the targets defensive capabilities of coarse.

Uncontrolled Dat'k: Uncontrolled Dat'k is any Dat'k that Vernichten decides not to control, this causes the Dat'k to fire off in the direction it is launched or in all dorections.

Dat'k Dissasembly: Through the use of numerous Dat'k Tendrils, Vernichten is able to break through defenses and attacks. The ability drives the tendrils with significant force into the intended target. The tendrils will then try to pull apart the defense or attack and try to divert it away. The technique is typically used to destroy an opponent's defensive measures or hold back attacks, but it costs a lot, since it requires extra force from multiple tendrils.

Dat'k Bullet: This techniques allow the tips of the tendrils to be separated and launched, acting much like bullets.

Dat'k Cannon: By condensing the Dat'k Tendrils into cannon-like objects and filling them with uncontrolled Dat'k, the result fires a massive beam of Dat'k. So far, only one cannon has been stabilized by Vernichten at a time.

Dat'k Ball: This is a achieved by filling a sphere of tendrils with uncontrolled Dat'k and firing it at the opponent. The resulting blast causes a widespread expansion of Physical Data and non-elemental magic that covers a 20-meter radius.

Dat'k Reaver: This is like the bullet technique, but stronger. It fires multiple Dak't crescents at the opponent that have both the damaging effects of the bullets and the slicing ability of the tendrils.

Dat'k Objects: Because she uses a broken and corrupted Real Hologram System to generate physical data Vernichten can also summon limited objects, most of which are blades and melee weapons, like swords and shields.

Dat'k Well: This creates a medium-sized black dome of Physical Data with Dat'k tendrils traveling the surface and small stalagmites of magic on the dome's perimeter (the bigger it is the more chakra it takes to make and sustain). All targets within the dome are obscured from view, and any targets trapped within are subjected to residual non-elemental magical damage that gets stronger the longer they stay inside. This also drained a lot of Chakra from Vernichten the longer it stays created.

Dat'k Wings: "Angel Feathers": A pair of angelic-looking wings and a sword made of Dat'k form on Vernichten, causing her strength to be increased by 26%(740 pounds), her speed to increase by 100 %(120 km per hour), he defense and magical defense decrease almost making abilities able to one shot her.

This last for 5 posts and can't be used after.

Incantation: "Dat'k, Physical Data with magic, heed my call and grant me thine flight! Relinquish your darkening tempest and a blade of evil's bane to scourge all my foes! Angel Feathers!"

‎​The wings grant her with the ability to fly. Each feather is large enough to pull off the wings and be used as a dagger. The feathers can also be fired from the wings and remotely controlled by Vernichten. The sword that is summoned forth is made from Dat'k and possess the ability to fire a wave of 5 crescent-shaped beams of Dat'k that expand outward from the blade in a shotgun effect. This is performed by swinging the sword in a slashing manner while saying "Scank!". The sword resembles the Master Sword from The Legend of Zelda.

Vernichten: Abilities Fable-3-wings-screenshot-small

Vernichten: Abilities Real-mastersword

‎​To see each of the following moves (which are only available with Angel Feathers, lock Vernichten into the appropriate motions once initiated, and cost the Angel Feathers' form time), watch the first 52 seconds of this video, but imagine the last of the abilities being executed against only one target:



Inside the spoiler tag is each ability that is usable by Vernichten while in the Dat'k Wing's mode.

Spoiler:


Last edited by Vernichten on February 22nd 2011, 10:39 am; edited 2 times in total
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Tajsa

Tajsa


Posts : 659
Age : 27
Village of Residence : Twilight Village
Join date : 2009-06-02
Cool Points (LOL) : 8
Hobbies / Interests : Girl Stuff
Kekkei Genkai : Phoenix Carbon Infusion

Character sheet
Character Race: Demi-God
Character Info (Highlight):

Vernichten: Abilities Empty
PostSubject: Re: Vernichten: Abilities   Vernichten: Abilities Icon_minitime1February 14th 2011, 1:06 pm

Okay, there are a couple things that need to be footnoted.

Firstly Dat'k Well... because you are a genin you cannot contain foes in this dome for long periods of time before it collapses. Secondly, ignoring the targest resistance is a power TOO broken for a Genin. You can obtain that at higher rank levels.Thirdly WE USE CHAKRA, there is no mana, ki ect. Chakra is the basis for all manipulation of energy. So all of these moves will drain your chakra.

Secondly, Dat'k Wings. You use language like 'causing her stats to be swapped around' the hell does that mean? And 15 minutes would be up to you about how many posts that is depending on what is going on in the post.

Thirdly, this looks like a lot of magic and should be put up for further review by the magic authority Maze, Khrona and Hakku... so I will move it to the corresponding magic ability lists.

Lastly, Clouds moves are all direct quotes... which is not allowed. HOWEVER, given the circumstances presented and the overall creativity of the list. I will allow it. But, you character will be banned if I see any more final fantasy direct quoting. Peep the rules for what direct quoting is.

Other than that. MAZE, KHRONA and HAKKU GIVE THIS A LOOK OVER! And approved by me
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PostSubject: Re: Vernichten: Abilities   Vernichten: Abilities Icon_minitime1February 14th 2011, 1:09 pm

I have to compliment you on the organization of the various abilities you have. It was easy to read... well done.
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Vernichten

Vernichten


Posts : 142
Village of Residence : Chaos
Join date : 2010-11-19
Cool Points (LOL) : -1
Kekkei Genkai : Dat'k

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PostSubject: Re: Vernichten: Abilities   Vernichten: Abilities Icon_minitime1February 14th 2011, 1:43 pm


Thanks mahk. I shall edit this more to fit Vescruti when I get home to the pc.


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PostSubject: Re: Vernichten: Abilities   Vernichten: Abilities Icon_minitime1February 14th 2011, 5:24 pm



Vernichten wrote:
Unless otherwise stated, Dat'k abilities are metaphysical, relying on the user's MAG and the target's DEF. The costs are split evenly between mana and chakra.

On Vescrutia, when using any type of energy, it all comes down to chakra. So when you use mana, you are using it through chakra. When you are using chakra, you also use it through chakra. So there isn't a 'split' between mana and chakra, because the main source of energy that all energy uses, is chakra.

Vernichten wrote:
Dat'k Tendrils: Vernichten uses arrow-like 'snakes' that move rapidly towards the target. They can both cut and pierce the opponent, acting somewhat as blades. Vernichten can also manipulate these 'arrows' in various forms and fashions. They can move in any direction intended, making them extremely versatile, whether they be used for direct offensive, as a deterrent to confine an opponent's movements, or as a defense. ‎​The tendrils have a piercing effect to negate most ability-related barriers and such against it, including "Reflect", "Bounce", and more, but not including "Shell", since that one simply reduces magical damage and isn't a targetable barrier.

I was fine with the tendrils up until the little tidbit saying " negate most ability-related barriers." This is a no, of course, because it is a broken power, and like Tj said it conflicts with the abilities of others, most of which have abilities that wouldn't be negated. The reflect, bound, "and more" part seems unnecessary, since this isn't an rpg and no one uses such things like that, if at all. The "and more" part seems like a looophole to negating a lot more than what you actually presented, so no to that as well. This ability is power and versatile as it is, so I'm not sure why you want it to negate everything as well..


Vernichten wrote:
Dat'k Dissasembly: Through the use of numerous Dat'k Tendrils, Vernichten is able to break through defenses and attacks. The ability drives the tendrils with significant force into the intended target. The tendrils will then try to pull apart the defense or attack and try to divert it away. The technique is typically used to destroy an opponent's defensive measures or hold back attacks, but it costs a lot, since it requires extra force from multiple tendrils.

Keep in mind on Vescrutia, with the right amount of chakra, one can potentially stand up to any other attack. So, for example, let's say you are using half of your chakra with dat'k dis-assembly to break through Neji's ultimate rotation defense, but neji here is also using half of his chakra with this rotation. The two would cancel out. Or let's say you were using half your chakra and neji was using 60 percent of his; the rotation would block your attack, and vice versa if you were using more chakra than he was putting forth. Just keep this in mind.


Vernichten wrote:
Dat'k Ball: This is a achieved by filling a sphere of tendrils with uncontrolled Dat'k and firing it at the opponent. The resulting blast causes a widespread expansion of Physical Data and non-elemental magic that covers a 20-meter radius.

What can uncontrolled Dat'k do, since I noticed you mentioning it twice now.


Vernichten wrote:
Dat'k Well: This creates a medium-sized black dome of Physical Data with Dat'k tendrils traveling the surface and small stalagmites of magic on the dome's perimeter. All targets within the dome are obscured from view, and any targets trapped within are subjected to intense magical damage that ignores the targets resistance. Damage varies depending on how long they remain inside, and the user's mana and ki also drains the longer its used.


For your rank, or any rank for that matter, this is a fairly broken move that I have to simple say No to. You can make a dome, and you would lose chakra gradually as you maintain it, and it can do residual damage and smoke screen the opponent that manages to get trapped, but no to the ignorant intense magic damage and no to the drain. So in the end, this move would look more like this:

"This creates a medium-sized black dome of Physical Data with Dat'k tendrils traveling the surface and small stalagmites of magic on the dome's perimeter (the bigger it is the more chakra it takes to make and sustain). All targets within the dome are obscured from view, and any targets trapped within are subjected to residual non-elemental magical damage that gets stronger the longer they stay inside."

Vernichten wrote:
Dat'k Wings: "Angel Feathers": A pair of angelic-looking wings and a sword made of Dat'k form on Vernichten, causing her stats to be swapped around for 15 minutes and an additional 15 minutes per Level-up. Each performed action greatly decreases the time that she can remain using the Dat'k Wings, leaving an average of one minute when using them at Lv1, then an additional minute per Level-up. This technique requires an incantation which can not be interrupted, or else she loses the mana and ki that are needed to cast it without actually casting it.

The swapping of stats makes no sense. This is an rp, not an rpg, so stats mean nothing. You could say the wings increase your speed by like 50-75mph (for example) and increases strength so you can lift 300lbs (for example), and this would make so much more sense. 15 minutes really just depends on how the fight is going. It would probably be better for you to say something like "5-6 posts" instead, and this way you would have to leave yourself with only a minute (although decreased power as time goes on is natural).


Incantation: "Dat'k, Physical Data with magic, heed my call and grant me thine flight! Relinquish your darkening tempest and a blade of evil's bane to scourge all my foes! Angel Feathers!"

‎​
Vernichten wrote:
The wings grant her with the ability to fly. Each feather is large enough to pull off the wings and be used as a dagger. The feathers can also be fired from the wings and remotely controlled by Vernichten. The sword that is summoned forth is made from Dat'k and possess the ability to fire a wave of 5 crescent-shaped beams of Dat'k that expand outward from the blade in a shotgun effect that do not rely on her mana or ki. This is performed by swinging the sword in a slashing manner while saying "Scank!". The sword resembles the Master Sword from The Legend of Zelda.

I had no problem with this until you said you can fire beams of dat'k from your sword without the use of chakra/energy. This is an obvious no. If you are going to use any move or ability that requires energy, then you use up chakra. Period.

Vernichten: Abilities Fable-3-wings-screenshot-small

Vernichten: Abilities Real-mastersword

‎​To see each of the following moves (which are only available with Angel Feathers, lock Vernichten into the appropriate motions once initiated, and cost the Angel Feathers' form time), watch the first 52 seconds of this video, but imagine the last of the abilities being executed against only one target:



Level 1

Braver:a single, downward slash using the Dat'k sword that deals low, physical damage at a low cost

Vernichten: Abilities Braver

Cross Slash: a cross-shaped slash that, when hitting the opponent, causes a massive flinch factor

Vernichten: Abilities CrossSlash

Level 2

Blade Beam: a sword beam that deals 3.5 times the damage as the Braver (medium damage); slow and easy to dodge, but doesn't cost a lot

Vernichten: Abilities BladeBeam

Climhazzard: a rush, then upward rip with a high jump that deals the same damage as the Blade Beam; costs a lot, but is extremely fast

Vernichten: Abilities Climmhazzard

Level 3

Finishing Touch: This slash deals fire damage that has a blowback effect that has a metaphysical effect. Heavy damage

Vernichten: Abilities FinishingTouch

Meteorain: a slash that deals medium, fire-elemental damage to an area

Vernichten: Abilities MeteroRain

Level 4

OmniSlash: 8 heavy slashes to the target.

Vernichten: Abilities OmniSlash[/spoiler][/quote]
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Vernichten

Vernichten


Posts : 142
Village of Residence : Chaos
Join date : 2010-11-19
Cool Points (LOL) : -1
Kekkei Genkai : Dat'k

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PostSubject: Re: Vernichten: Abilities   Vernichten: Abilities Icon_minitime1February 14th 2011, 6:37 pm

[Updated]

Took what Hakku said and reworked the abilities to fit that and the ways of Vescrutia.
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PostSubject: Re: Vernichten: Abilities   Vernichten: Abilities Icon_minitime1February 14th 2011, 8:53 pm

Cool, and Approved. Enjoy!
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Vernichten

Vernichten


Posts : 142
Village of Residence : Chaos
Join date : 2010-11-19
Cool Points (LOL) : -1
Kekkei Genkai : Dat'k

Vernichten: Abilities Empty
PostSubject: Re: Vernichten: Abilities   Vernichten: Abilities Icon_minitime1February 14th 2011, 8:55 pm

Wanna rank my character? lol.
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PostSubject: Re: Vernichten: Abilities   Vernichten: Abilities Icon_minitime1

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